À quoi pensent les archives de la jouabilité?

Videogame has the particularity to involve not exclusively creators, but also and especially players, sometimes grouped in rigorously organized communities over the Internet. The remarkable devotion of these communities for their objects situate them as privileged witnesses and core historiographica...

Full description

Saved in:
Bibliographic Details
Main Authors: Hugo Montembeault, Simon Dor
Format: Article
Language:deu
Published: Conserveries Mémorielles 2018-10-01
Series:Conserveries Mémorielles
Subjects:
Online Access:https://journals.openedition.org/cm/3171
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1832096176969613312
author Hugo Montembeault
Simon Dor
author_facet Hugo Montembeault
Simon Dor
author_sort Hugo Montembeault
collection DOAJ
description Videogame has the particularity to involve not exclusively creators, but also and especially players, sometimes grouped in rigorously organized communities over the Internet. The remarkable devotion of these communities for their objects situate them as privileged witnesses and core historiographical actors to document, preserve and write the history of videogames. In that regard, player communities and their collective archives play a crucial role as curator and mediator of the videoludic heritage. However, this role still needs to be better understood. What conceptualization of history is put forward by videogame fans and their archives? How players’ archival practices allow us to reevaluate the historiography of video games? In order to explore and undertake the challenges that represent a videogame history developed from the perspective of players, this article consolidates a micro-historical method called a « history of gameplay ».
format Article
id doaj-art-f869360301c7452189ff5609da74166c
institution Kabale University
issn 1718-5556
language deu
publishDate 2018-10-01
publisher Conserveries Mémorielles
record_format Article
series Conserveries Mémorielles
spelling doaj-art-f869360301c7452189ff5609da74166c2025-02-05T16:16:23ZdeuConserveries MémoriellesConserveries Mémorielles1718-55562018-10-01À quoi pensent les archives de la jouabilité?Hugo MontembeaultSimon DorVideogame has the particularity to involve not exclusively creators, but also and especially players, sometimes grouped in rigorously organized communities over the Internet. The remarkable devotion of these communities for their objects situate them as privileged witnesses and core historiographical actors to document, preserve and write the history of videogames. In that regard, player communities and their collective archives play a crucial role as curator and mediator of the videoludic heritage. However, this role still needs to be better understood. What conceptualization of history is put forward by videogame fans and their archives? How players’ archival practices allow us to reevaluate the historiography of video games? In order to explore and undertake the challenges that represent a videogame history developed from the perspective of players, this article consolidates a micro-historical method called a « history of gameplay ».https://journals.openedition.org/cm/3171historiographygameplayarchiveplayer communitiesYouTube.
spellingShingle Hugo Montembeault
Simon Dor
À quoi pensent les archives de la jouabilité?
Conserveries Mémorielles
historiography
gameplay
archive
player communities
YouTube.
title À quoi pensent les archives de la jouabilité?
title_full À quoi pensent les archives de la jouabilité?
title_fullStr À quoi pensent les archives de la jouabilité?
title_full_unstemmed À quoi pensent les archives de la jouabilité?
title_short À quoi pensent les archives de la jouabilité?
title_sort a quoi pensent les archives de la jouabilite
topic historiography
gameplay
archive
player communities
YouTube.
url https://journals.openedition.org/cm/3171
work_keys_str_mv AT hugomontembeault aquoipensentlesarchivesdelajouabilite
AT simondor aquoipensentlesarchivesdelajouabilite