Esports as a Phenomenon of the Digital Age: an Economic and Legal Analysis (on the Example of Ukraine and Switzerland)
Cybersport is developing rapidly in all developed regions of the world. Currently, eSports has acquired the characteristics of an important economic and socio-cultural factor that needs to be taken seriously. Accordingly, there is an urgent need to regulate social relations within its boundaries. T...
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| Main Authors: | , , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
FEADEF
2024-01-01
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| Series: | Retos: Nuevas Tendencias en Educación Física, Deportes y Recreación |
| Subjects: | |
| Online Access: | https://recyt.fecyt.es/index.php/retos/article/view/100774 |
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