Exploring Gamification’s Role in Shaping Socially Sustainable Urban Spaces: A Case Study of Gensen in SOLANA, Beijing

This paper explores the innovative integration of digitalization and gamification in urban design to address social sustainability challenges in rapidly evolving cities. Using Gensen, a metaverse platform launched in 2024, as a case study, the research investigates how the convergence of virtual env...

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Bibliographic Details
Main Authors: Yanhua Yao, Zheyu Li, Sai Ma
Format: Article
Language:English
Published: MDPI AG 2025-06-01
Series:Buildings
Subjects:
Online Access:https://www.mdpi.com/2075-5309/15/12/1969
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