ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions
This paper presents a computer game developed to assist children with Autism Spectrum Disorder (ASD) to recognize facial expressions associated with the four basic emotions: joy, sadness, anger, and surprise. This game named ALTRIRAS is a role-playing game (RPG), a kind of game pointed out by the li...
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Format: | Article |
Language: | English |
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Wiley
2019-01-01
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Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2019/4384896 |
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author | Leandro M. Almeida Diego P. da Silva Daieny P. Theodório Wolley W. Silva Silvia Cristina M. Rodrigues Terigi A. Scardovelli Alessandro P. da Silva Marcia Aparecida S. Bissaco |
author_facet | Leandro M. Almeida Diego P. da Silva Daieny P. Theodório Wolley W. Silva Silvia Cristina M. Rodrigues Terigi A. Scardovelli Alessandro P. da Silva Marcia Aparecida S. Bissaco |
author_sort | Leandro M. Almeida |
collection | DOAJ |
description | This paper presents a computer game developed to assist children with Autism Spectrum Disorder (ASD) to recognize facial expressions associated with the four basic emotions: joy, sadness, anger, and surprise. This game named ALTRIRAS is a role-playing game (RPG), a kind of game pointed out by the literature as the most suitable for these children for being more social than competitive. It has recreational settings built with 2D graphic interface to keep the children’s attention and an access control and a register mechanism to allow the monitoring of the child’s progress. The data collection of the functional, nonfunctional, psychological, and educational requirements, as well as the evaluation of its consistency and usability, was made by a multidisciplinary team consisting of five experts in each of the following expertises: pedagogy, psychology, psychopedagogy, and game development. The effectiveness test of the game was performed by 10 children with ASD and 28 children with neurotypical development, which were separated into control and experimental groups, respectively. All experts and children with neurotypical development answered the System Usability Scale (SUS) questionnaire after playing the game. The results were positive, between experts and volunteers regarding their acceptance. However, the time of exposure to the game in children with ASD should be increased to effective assistance in the recognition of facial expressions. |
format | Article |
id | doaj-art-d8f085248cfd4f55822441e6ac766ef2 |
institution | Kabale University |
issn | 1687-7047 1687-7055 |
language | English |
publishDate | 2019-01-01 |
publisher | Wiley |
record_format | Article |
series | International Journal of Computer Games Technology |
spelling | doaj-art-d8f085248cfd4f55822441e6ac766ef22025-02-03T01:09:54ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552019-01-01201910.1155/2019/43848964384896ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic EmotionsLeandro M. Almeida0Diego P. da Silva1Daieny P. Theodório2Wolley W. Silva3Silvia Cristina M. Rodrigues4Terigi A. Scardovelli5Alessandro P. da Silva6Marcia Aparecida S. Bissaco7Technological Research Center, University of Mogi das Cruzes, 08780-911 Mogi das Cruzes, SP, BrazilTechnological Research Center, University of Mogi das Cruzes, 08780-911 Mogi das Cruzes, SP, BrazilTechnological Research Center, University of Mogi das Cruzes, 08780-911 Mogi das Cruzes, SP, BrazilTechnological Research Center, University of Mogi das Cruzes, 08780-911 Mogi das Cruzes, SP, BrazilTechnological Research Center, University of Mogi das Cruzes, 08780-911 Mogi das Cruzes, SP, BrazilTechnological Research Center, University of Mogi das Cruzes, 08780-911 Mogi das Cruzes, SP, BrazilTechnological Research Center, University of Mogi das Cruzes, 08780-911 Mogi das Cruzes, SP, BrazilTechnological Research Center, University of Mogi das Cruzes, 08780-911 Mogi das Cruzes, SP, BrazilThis paper presents a computer game developed to assist children with Autism Spectrum Disorder (ASD) to recognize facial expressions associated with the four basic emotions: joy, sadness, anger, and surprise. This game named ALTRIRAS is a role-playing game (RPG), a kind of game pointed out by the literature as the most suitable for these children for being more social than competitive. It has recreational settings built with 2D graphic interface to keep the children’s attention and an access control and a register mechanism to allow the monitoring of the child’s progress. The data collection of the functional, nonfunctional, psychological, and educational requirements, as well as the evaluation of its consistency and usability, was made by a multidisciplinary team consisting of five experts in each of the following expertises: pedagogy, psychology, psychopedagogy, and game development. The effectiveness test of the game was performed by 10 children with ASD and 28 children with neurotypical development, which were separated into control and experimental groups, respectively. All experts and children with neurotypical development answered the System Usability Scale (SUS) questionnaire after playing the game. The results were positive, between experts and volunteers regarding their acceptance. However, the time of exposure to the game in children with ASD should be increased to effective assistance in the recognition of facial expressions.http://dx.doi.org/10.1155/2019/4384896 |
spellingShingle | Leandro M. Almeida Diego P. da Silva Daieny P. Theodório Wolley W. Silva Silvia Cristina M. Rodrigues Terigi A. Scardovelli Alessandro P. da Silva Marcia Aparecida S. Bissaco ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions International Journal of Computer Games Technology |
title | ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions |
title_full | ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions |
title_fullStr | ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions |
title_full_unstemmed | ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions |
title_short | ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions |
title_sort | altriras a computer game for training children with autism spectrum disorder in the recognition of basic emotions |
url | http://dx.doi.org/10.1155/2019/4384896 |
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