Impact of Serious Games on Teacher Training: An Analysis of Competence, Immersion, and Positive Emotions
In recent times, the use of serious games has significantly advanced in science education, with notable contributions in the design and implementation of game mechanics in immersive environments. This research aims to assess the usability and experience of the serious game ABCCI, identifying both th...
Saved in:
Main Authors: | Rina Machaca Viza, Fabian Hugo Rucano Paucar, Fabiola Talavera-Mendoza |
---|---|
Format: | Article |
Language: | English |
Published: |
IEEE
2025-01-01
|
Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/10829610/ |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Expanding the green gaming horizon: a conceptual analysis of and proposed guidelines for upscaling environmental game usage in climate education
by: Kristoffer Skomsøy Fjællingsdal
Published: (2025-01-01) -
Game-thinking; utilizing serious games and gamification in nursing education – a systematic review and meta-analysis
by: Mats Nylén-Eriksen, et al.
Published: (2025-01-01) -
Kurdish Language Learning Tool in Serious Game
by: Gulala Ali Hama Amin, et al.
Published: (2020-10-01) -
Development of Serious Games as A Programming Learning Platform for Informatics Students
by: Noven Indra Prasetya, et al.
Published: (2025-01-01) -
The use of serious games for psychological education and training: a systematic review
by: Antonio Pio Facchino, et al.
Published: (2025-02-01)