Gamifying Information Literacy: Using Unity and Github to Collaborate on a Video Game for the Library

Gamification, as a way to engage students in the library, has been a topic explored by librarians for many years. In this article, two librarians at a small rural academic library describe their year-long collaboration with students from a Game Design Program to create a single-player pixel-art vide...

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Bibliographic Details
Main Authors: Halie Kerns, Leah Fitzgerald
Format: Article
Language:English
Published: Code4Lib 2025-04-01
Series:Code4Lib Journal
Online Access:https://journal.code4lib.org/articles/18310
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