Evolutionary Game Algorithm for Image Segmentation

The traditional two-dimensional Otsu algorithm only considers the limitations of the maximum variance of between-cluster variance of the target class and background class; this paper proposes evolutionary game improved algorithm. Algorithm takes full consideration of own pixel cohesion of target and...

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Bibliographic Details
Main Authors: Jin Zhong, Hao Wu
Format: Article
Language:English
Published: Wiley 2017-01-01
Series:Journal of Electrical and Computer Engineering
Online Access:http://dx.doi.org/10.1155/2017/8746010
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