Accessibility and innovation: IEB Minecraft as a tool for collection exploration
ABSTRACT The Instituto de Estudos Brasileiros (IEB) has designed a video game in which playerscreate their own characters and enter the institution’s building to playfully explore the collections distributed among the Archives, the Library and the Visual Arts Collection. The aim of the launch of IEB...
Saved in:
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
Instituto de Estudos Brasileiros
2025-01-01
|
Series: | Revista do Instituto de Estudos Brasileiros |
Subjects: | |
Online Access: | http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0020-38742024000300401&lng=en&tlng=en |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|