Effectiveness of Virtual Reality Technology Interventions in Improving the Social Skills of Children and Adolescents With Autism: Systematic Review

BackgroundVirtual reality (VR) technology has shown significant potential in improving the social skills of children and adolescents with autism spectrum disorder (ASD). ObjectiveThis study aimed to systematically review the evidence supporting the effectiveness o...

Full description

Saved in:
Bibliographic Details
Main Authors: Xipeng Yang, Jinlong Wu, Yudan Ma, Jingxuan Yu, Hong Cao, Aihua Zeng, Rui Fu, Yucheng Tang, Zhanbing Ren
Format: Article
Language:English
Published: JMIR Publications 2025-02-01
Series:Journal of Medical Internet Research
Online Access:https://www.jmir.org/2025/1/e60845
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1832096621315227648
author Xipeng Yang
Jinlong Wu
Yudan Ma
Jingxuan Yu
Hong Cao
Aihua Zeng
Rui Fu
Yucheng Tang
Zhanbing Ren
author_facet Xipeng Yang
Jinlong Wu
Yudan Ma
Jingxuan Yu
Hong Cao
Aihua Zeng
Rui Fu
Yucheng Tang
Zhanbing Ren
author_sort Xipeng Yang
collection DOAJ
description BackgroundVirtual reality (VR) technology has shown significant potential in improving the social skills of children and adolescents with autism spectrum disorder (ASD). ObjectiveThis study aimed to systematically review the evidence supporting the effectiveness of VR technology in improving the social skills of children and adolescents with ASD. MethodsThe search for eligible studies encompassed 4 databases: PubMed, Web of Science, IEEE, and Scopus. Two (XY and JW) researchers independently assessed the extracted studies according to predefined criteria for inclusion and exclusion. These researchers also independently extracted information regarding gathered data on the sources, samples, measurement methods, primary results, and data related to the main results of the studies that met the inclusion criteria. The quality of the studies was further evaluated using the Physiotherapy Evidence Database scale. ResultsThis review analyzed 14 studies on using VR technology interventions to improve social skills in children and adolescents with ASD. Our findings indicate that VR interventions have a positive effect on improving social skills in children and adolescents with ASD. Compared with individuals with low-functioning autism (LFA), those with high-functioning autism (HFA) benefited more from the intervention. The duration and frequency of the intervention may also influence its effectiveness. In addition, immersive VR is more suitable for training complex skills in individuals with HFA. At the same time, nonimmersive VR stands out in terms of lower cost and flexibility, making it more appropriate for basic skill interventions for people with LFA. Finally, while VR technology positively enhances social skills, some studies have reported potential adverse side effects. According to the quality assessment using the Physiotherapy Evidence Database scale, of the 14 studies, 6 (43%) were classified as high quality, 4 (29%) as moderate quality, and 4 (29%) as low quality. ConclusionsThis systematic review found that VR technology interventions positively impact social skills in children and adolescents with ASD, with particularly significant effects on the enhancement of complex social skills in individuals with HFA. For children and adolescents with LFA, progress was mainly observed in basic skills. Immersive VR interventions are more suitable for the development of complex skills. At the same time, nonimmersive VR, due to its lower cost and greater flexibility, also holds potential for application in specific contexts. However, the use of VR technology may lead to side effects such as dizziness, eye fatigue, and sensory overload, particularly in immersive settings. These potential issues should be carefully addressed in intervention designs to ensure user comfort and safety. Future research should focus on optimizing individualized interventions and further exploring the long-term effects of VR interventions. Trial RegistrationInternational Platform of Registered Systematic Review and Meta-analysis Protocols INPLASY202420079U1; https://inplasy.com/inplasy-2024-2-0079/
format Article
id doaj-art-ceb9871c0cd44eccb961fa0b87495813
institution Kabale University
issn 1438-8871
language English
publishDate 2025-02-01
publisher JMIR Publications
record_format Article
series Journal of Medical Internet Research
spelling doaj-art-ceb9871c0cd44eccb961fa0b874958132025-02-05T13:00:46ZengJMIR PublicationsJournal of Medical Internet Research1438-88712025-02-0127e6084510.2196/60845Effectiveness of Virtual Reality Technology Interventions in Improving the Social Skills of Children and Adolescents With Autism: Systematic ReviewXipeng Yanghttps://orcid.org/0009-0002-8551-7430Jinlong Wuhttps://orcid.org/0000-0002-0694-3144Yudan Mahttps://orcid.org/0009-0003-1677-7471Jingxuan Yuhttps://orcid.org/0000-0002-6006-3156Hong Caohttps://orcid.org/0009-0005-7768-8223Aihua Zenghttps://orcid.org/0000-0002-9922-1297Rui Fuhttps://orcid.org/0009-0004-2957-059XYucheng Tanghttps://orcid.org/0009-0001-6169-0004Zhanbing Renhttps://orcid.org/0000-0002-2999-9239 BackgroundVirtual reality (VR) technology has shown significant potential in improving the social skills of children and adolescents with autism spectrum disorder (ASD). ObjectiveThis study aimed to systematically review the evidence supporting the effectiveness of VR technology in improving the social skills of children and adolescents with ASD. MethodsThe search for eligible studies encompassed 4 databases: PubMed, Web of Science, IEEE, and Scopus. Two (XY and JW) researchers independently assessed the extracted studies according to predefined criteria for inclusion and exclusion. These researchers also independently extracted information regarding gathered data on the sources, samples, measurement methods, primary results, and data related to the main results of the studies that met the inclusion criteria. The quality of the studies was further evaluated using the Physiotherapy Evidence Database scale. ResultsThis review analyzed 14 studies on using VR technology interventions to improve social skills in children and adolescents with ASD. Our findings indicate that VR interventions have a positive effect on improving social skills in children and adolescents with ASD. Compared with individuals with low-functioning autism (LFA), those with high-functioning autism (HFA) benefited more from the intervention. The duration and frequency of the intervention may also influence its effectiveness. In addition, immersive VR is more suitable for training complex skills in individuals with HFA. At the same time, nonimmersive VR stands out in terms of lower cost and flexibility, making it more appropriate for basic skill interventions for people with LFA. Finally, while VR technology positively enhances social skills, some studies have reported potential adverse side effects. According to the quality assessment using the Physiotherapy Evidence Database scale, of the 14 studies, 6 (43%) were classified as high quality, 4 (29%) as moderate quality, and 4 (29%) as low quality. ConclusionsThis systematic review found that VR technology interventions positively impact social skills in children and adolescents with ASD, with particularly significant effects on the enhancement of complex social skills in individuals with HFA. For children and adolescents with LFA, progress was mainly observed in basic skills. Immersive VR interventions are more suitable for the development of complex skills. At the same time, nonimmersive VR, due to its lower cost and greater flexibility, also holds potential for application in specific contexts. However, the use of VR technology may lead to side effects such as dizziness, eye fatigue, and sensory overload, particularly in immersive settings. These potential issues should be carefully addressed in intervention designs to ensure user comfort and safety. Future research should focus on optimizing individualized interventions and further exploring the long-term effects of VR interventions. Trial RegistrationInternational Platform of Registered Systematic Review and Meta-analysis Protocols INPLASY202420079U1; https://inplasy.com/inplasy-2024-2-0079/https://www.jmir.org/2025/1/e60845
spellingShingle Xipeng Yang
Jinlong Wu
Yudan Ma
Jingxuan Yu
Hong Cao
Aihua Zeng
Rui Fu
Yucheng Tang
Zhanbing Ren
Effectiveness of Virtual Reality Technology Interventions in Improving the Social Skills of Children and Adolescents With Autism: Systematic Review
Journal of Medical Internet Research
title Effectiveness of Virtual Reality Technology Interventions in Improving the Social Skills of Children and Adolescents With Autism: Systematic Review
title_full Effectiveness of Virtual Reality Technology Interventions in Improving the Social Skills of Children and Adolescents With Autism: Systematic Review
title_fullStr Effectiveness of Virtual Reality Technology Interventions in Improving the Social Skills of Children and Adolescents With Autism: Systematic Review
title_full_unstemmed Effectiveness of Virtual Reality Technology Interventions in Improving the Social Skills of Children and Adolescents With Autism: Systematic Review
title_short Effectiveness of Virtual Reality Technology Interventions in Improving the Social Skills of Children and Adolescents With Autism: Systematic Review
title_sort effectiveness of virtual reality technology interventions in improving the social skills of children and adolescents with autism systematic review
url https://www.jmir.org/2025/1/e60845
work_keys_str_mv AT xipengyang effectivenessofvirtualrealitytechnologyinterventionsinimprovingthesocialskillsofchildrenandadolescentswithautismsystematicreview
AT jinlongwu effectivenessofvirtualrealitytechnologyinterventionsinimprovingthesocialskillsofchildrenandadolescentswithautismsystematicreview
AT yudanma effectivenessofvirtualrealitytechnologyinterventionsinimprovingthesocialskillsofchildrenandadolescentswithautismsystematicreview
AT jingxuanyu effectivenessofvirtualrealitytechnologyinterventionsinimprovingthesocialskillsofchildrenandadolescentswithautismsystematicreview
AT hongcao effectivenessofvirtualrealitytechnologyinterventionsinimprovingthesocialskillsofchildrenandadolescentswithautismsystematicreview
AT aihuazeng effectivenessofvirtualrealitytechnologyinterventionsinimprovingthesocialskillsofchildrenandadolescentswithautismsystematicreview
AT ruifu effectivenessofvirtualrealitytechnologyinterventionsinimprovingthesocialskillsofchildrenandadolescentswithautismsystematicreview
AT yuchengtang effectivenessofvirtualrealitytechnologyinterventionsinimprovingthesocialskillsofchildrenandadolescentswithautismsystematicreview
AT zhanbingren effectivenessofvirtualrealitytechnologyinterventionsinimprovingthesocialskillsofchildrenandadolescentswithautismsystematicreview