Improving Learning Performance with Happiness by Interactive Scenarios
Recently, digital learning has attracted a lot of researchers to improve the problems of learning carelessness, low learning ability, lack of concentration, and difficulties in comprehending the logic of math. In this study, a digital learning system based on Kinect somatosensory system is proposed...
Saved in:
Main Authors: | , , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Wiley
2014-01-01
|
Series: | The Scientific World Journal |
Online Access: | http://dx.doi.org/10.1155/2014/807347 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
_version_ | 1832562129133109248 |
---|---|
author | Chi-Hung Chuang Ying-Nong Chen Luo-Wei Tsai Chun-Chieh Lee Hsin-Chun Tsai |
author_facet | Chi-Hung Chuang Ying-Nong Chen Luo-Wei Tsai Chun-Chieh Lee Hsin-Chun Tsai |
author_sort | Chi-Hung Chuang |
collection | DOAJ |
description | Recently, digital learning has attracted a lot of researchers to improve the problems of learning carelessness, low learning ability, lack of concentration, and difficulties in comprehending the logic of math. In this study, a digital learning system based on Kinect somatosensory system is proposed to make children and teenagers happily learn in the course of the games and improve the learning performance. We propose two interactive geometry and puzzle games. The proposed somatosensory games can make learners feel curious and raise their motivation to find solutions for boring problems via abundant physical expressions and interactive operations. The players are asked to select particular operation by gestures and physical expressions within a certain time. By doing so, the learners can feel the fun of game playing and train their logic ability before they are aware. Experimental results demonstrate that the proposed somatosensory system can effectively improve the students’ learning performance. |
format | Article |
id | doaj-art-c807fd1916bd47b1899d9433a7aa0be8 |
institution | Kabale University |
issn | 2356-6140 1537-744X |
language | English |
publishDate | 2014-01-01 |
publisher | Wiley |
record_format | Article |
series | The Scientific World Journal |
spelling | doaj-art-c807fd1916bd47b1899d9433a7aa0be82025-02-03T01:23:21ZengWileyThe Scientific World Journal2356-61401537-744X2014-01-01201410.1155/2014/807347807347Improving Learning Performance with Happiness by Interactive ScenariosChi-Hung Chuang0Ying-Nong Chen1Luo-Wei Tsai2Chun-Chieh Lee3Hsin-Chun Tsai4Department of Applied Informatics, Fo Guang University, Ilan, TaiwanDepartment of Information Management, National United University, No. 1, Lienda, Miaoli 36003, TaiwanDepartment of Information and Communications Research Lab, Industrial Technology Research Institute, Hsinchu, TaiwanDepartment of Computer Science and Information Engineering, National Central University, Taoyuan, TaiwanDepartment of Electrical Engineering, National Cheng Kung University, Tainan, TaiwanRecently, digital learning has attracted a lot of researchers to improve the problems of learning carelessness, low learning ability, lack of concentration, and difficulties in comprehending the logic of math. In this study, a digital learning system based on Kinect somatosensory system is proposed to make children and teenagers happily learn in the course of the games and improve the learning performance. We propose two interactive geometry and puzzle games. The proposed somatosensory games can make learners feel curious and raise their motivation to find solutions for boring problems via abundant physical expressions and interactive operations. The players are asked to select particular operation by gestures and physical expressions within a certain time. By doing so, the learners can feel the fun of game playing and train their logic ability before they are aware. Experimental results demonstrate that the proposed somatosensory system can effectively improve the students’ learning performance.http://dx.doi.org/10.1155/2014/807347 |
spellingShingle | Chi-Hung Chuang Ying-Nong Chen Luo-Wei Tsai Chun-Chieh Lee Hsin-Chun Tsai Improving Learning Performance with Happiness by Interactive Scenarios The Scientific World Journal |
title | Improving Learning Performance with Happiness by Interactive Scenarios |
title_full | Improving Learning Performance with Happiness by Interactive Scenarios |
title_fullStr | Improving Learning Performance with Happiness by Interactive Scenarios |
title_full_unstemmed | Improving Learning Performance with Happiness by Interactive Scenarios |
title_short | Improving Learning Performance with Happiness by Interactive Scenarios |
title_sort | improving learning performance with happiness by interactive scenarios |
url | http://dx.doi.org/10.1155/2014/807347 |
work_keys_str_mv | AT chihungchuang improvinglearningperformancewithhappinessbyinteractivescenarios AT yingnongchen improvinglearningperformancewithhappinessbyinteractivescenarios AT luoweitsai improvinglearningperformancewithhappinessbyinteractivescenarios AT chunchiehlee improvinglearningperformancewithhappinessbyinteractivescenarios AT hsinchuntsai improvinglearningperformancewithhappinessbyinteractivescenarios |