Improving Learning Performance with Happiness by Interactive Scenarios

Recently, digital learning has attracted a lot of researchers to improve the problems of learning carelessness, low learning ability, lack of concentration, and difficulties in comprehending the logic of math. In this study, a digital learning system based on Kinect somatosensory system is proposed...

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Main Authors: Chi-Hung Chuang, Ying-Nong Chen, Luo-Wei Tsai, Chun-Chieh Lee, Hsin-Chun Tsai
Format: Article
Language:English
Published: Wiley 2014-01-01
Series:The Scientific World Journal
Online Access:http://dx.doi.org/10.1155/2014/807347
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author Chi-Hung Chuang
Ying-Nong Chen
Luo-Wei Tsai
Chun-Chieh Lee
Hsin-Chun Tsai
author_facet Chi-Hung Chuang
Ying-Nong Chen
Luo-Wei Tsai
Chun-Chieh Lee
Hsin-Chun Tsai
author_sort Chi-Hung Chuang
collection DOAJ
description Recently, digital learning has attracted a lot of researchers to improve the problems of learning carelessness, low learning ability, lack of concentration, and difficulties in comprehending the logic of math. In this study, a digital learning system based on Kinect somatosensory system is proposed to make children and teenagers happily learn in the course of the games and improve the learning performance. We propose two interactive geometry and puzzle games. The proposed somatosensory games can make learners feel curious and raise their motivation to find solutions for boring problems via abundant physical expressions and interactive operations. The players are asked to select particular operation by gestures and physical expressions within a certain time. By doing so, the learners can feel the fun of game playing and train their logic ability before they are aware. Experimental results demonstrate that the proposed somatosensory system can effectively improve the students’ learning performance.
format Article
id doaj-art-c807fd1916bd47b1899d9433a7aa0be8
institution Kabale University
issn 2356-6140
1537-744X
language English
publishDate 2014-01-01
publisher Wiley
record_format Article
series The Scientific World Journal
spelling doaj-art-c807fd1916bd47b1899d9433a7aa0be82025-02-03T01:23:21ZengWileyThe Scientific World Journal2356-61401537-744X2014-01-01201410.1155/2014/807347807347Improving Learning Performance with Happiness by Interactive ScenariosChi-Hung Chuang0Ying-Nong Chen1Luo-Wei Tsai2Chun-Chieh Lee3Hsin-Chun Tsai4Department of Applied Informatics, Fo Guang University, Ilan, TaiwanDepartment of Information Management, National United University, No. 1, Lienda, Miaoli 36003, TaiwanDepartment of Information and Communications Research Lab, Industrial Technology Research Institute, Hsinchu, TaiwanDepartment of Computer Science and Information Engineering, National Central University, Taoyuan, TaiwanDepartment of Electrical Engineering, National Cheng Kung University, Tainan, TaiwanRecently, digital learning has attracted a lot of researchers to improve the problems of learning carelessness, low learning ability, lack of concentration, and difficulties in comprehending the logic of math. In this study, a digital learning system based on Kinect somatosensory system is proposed to make children and teenagers happily learn in the course of the games and improve the learning performance. We propose two interactive geometry and puzzle games. The proposed somatosensory games can make learners feel curious and raise their motivation to find solutions for boring problems via abundant physical expressions and interactive operations. The players are asked to select particular operation by gestures and physical expressions within a certain time. By doing so, the learners can feel the fun of game playing and train their logic ability before they are aware. Experimental results demonstrate that the proposed somatosensory system can effectively improve the students’ learning performance.http://dx.doi.org/10.1155/2014/807347
spellingShingle Chi-Hung Chuang
Ying-Nong Chen
Luo-Wei Tsai
Chun-Chieh Lee
Hsin-Chun Tsai
Improving Learning Performance with Happiness by Interactive Scenarios
The Scientific World Journal
title Improving Learning Performance with Happiness by Interactive Scenarios
title_full Improving Learning Performance with Happiness by Interactive Scenarios
title_fullStr Improving Learning Performance with Happiness by Interactive Scenarios
title_full_unstemmed Improving Learning Performance with Happiness by Interactive Scenarios
title_short Improving Learning Performance with Happiness by Interactive Scenarios
title_sort improving learning performance with happiness by interactive scenarios
url http://dx.doi.org/10.1155/2014/807347
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AT yingnongchen improvinglearningperformancewithhappinessbyinteractivescenarios
AT luoweitsai improvinglearningperformancewithhappinessbyinteractivescenarios
AT chunchiehlee improvinglearningperformancewithhappinessbyinteractivescenarios
AT hsinchuntsai improvinglearningperformancewithhappinessbyinteractivescenarios