The Effect of Using Classcraft on EFL Students’ Reading Comprehension

Students nowadays are considered as the generation who have never known the world without video games, cell phones, and the internet. Hence, gamification has become a solution. It is a method that can boost the students' mood during lectures, so they feel enjoy during the learning process. In s...

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Bibliographic Details
Main Authors: Muhamad Laudy Armanda, Lilia Indriani
Format: Article
Language:English
Published: Program Studi Pendidikan Bahasa Inggris Fakultas Keguruan dan Ilmu Pendidikan Universitas Tidar 2023-05-01
Series:Metathesis: Journal of English Language, Literature, and Teaching
Subjects:
Online Access:https://journal.untidar.ac.id/index.php/metathesis/article/view/197
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