A peer instruction based board game to teach quantum technologies to engineers
Abstract In this study, we develop and test a board game to introduce quantum computing to engineering students. The instructional approach is informed by peer instruction and flow theory. To begin, Bloom’s taxonomy is leveraged to profile the intended learning outcomes (ILO’s) from a master’s cours...
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| Main Authors: | , , , |
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| Format: | Article |
| Language: | English |
| Published: |
Springer
2024-12-01
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| Series: | Discover Education |
| Subjects: | |
| Online Access: | https://doi.org/10.1007/s44217-024-00339-9 |
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