Prototype worlds of video games

In this paper the author analyzes the phenomenon of prototype worlds – synthetic environments of simulators, video games and other types of software – used to conduct experiments at the level of user sensorium, environmental physics and social design. The author presents the evolution of the concep...

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Bibliographic Details
Main Author: Jakub Alejski
Format: Article
Language:English
Published: Adam Mickiewicz University Press 2021-06-01
Series:Images
Subjects:
Online Access:https://pressto.amu.edu.pl/index.php/i/article/view/29819
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