Extending FABRIK with Obstacle Avoidance for Solving the Inverse Kinematics Problem
Inverse kinematics (IK) has been extensively applied in the areas of robotics, computer animation, ergonomics, and gaming. Typically, IK determines the joint configurations of a robot model and achieves a desired end-effector position in robotics. Since forward and backward teaching inverse kinemati...
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Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Wiley
2021-01-01
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Series: | Journal of Robotics |
Online Access: | http://dx.doi.org/10.1155/2021/5568702 |
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