RADAR SIMULATION USING GPU-BASED TEXTURE MAPPING

Radar is widely used and integrated in many different kinds of weapons and equipment. During the design and development of a radar-based training system, the simulated operation of radar screen is really important. However, this work is complicated with heavy computation. Thus, this paper proposed a...

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Bibliographic Details
Main Authors: Nguyễn Trung Kiên, Trương Khánh Nghĩa, Nguyễn Thị Lan
Format: Article
Language:English
Published: Dalat University 2017-06-01
Series:Tạp chí Khoa học Đại học Đà Lạt
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Online Access:http://tckh.dlu.edu.vn/index.php/tckhdhdl/article/view/235
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Summary:Radar is widely used and integrated in many different kinds of weapons and equipment. During the design and development of a radar-based training system, the simulated operation of radar screen is really important. However, this work is complicated with heavy computation. Thus, this paper proposed a GPU-based method to simulate the contents and effects of a working radar screen. Most of the computation is performed in GPU so that the radar simulation can be run in real time and it can be integrated in a larger simulation system.
ISSN:0866-787X
0866-787X