3D Dynamic Modeling of the Head-Neck Complex for Fast Eye and Head Orientation Movements Research

A 3D dynamic computer model for the movement of the head-neck complex is presented. It incorporates anatomically correct information about the diverse elements forming the system. The skeleton is considered as a set of interconnected rigid 3D bodies following the Newton-Euler laws of movement. The m...

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Bibliographic Details
Main Authors: Daniel A. Sierra, John D. Enderle
Format: Article
Language:English
Published: Wiley 2011-01-01
Series:Modelling and Simulation in Engineering
Online Access:http://dx.doi.org/10.1155/2011/630506
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Summary:A 3D dynamic computer model for the movement of the head-neck complex is presented. It incorporates anatomically correct information about the diverse elements forming the system. The skeleton is considered as a set of interconnected rigid 3D bodies following the Newton-Euler laws of movement. The muscles are modeled using Enderle's linear model, which shows equivalent dynamic characteristics to Loeb's virtual muscle model. The soft tissues, namely, the ligaments, intervertebral disks, and facet joints, are modeled considering their physiological roles and dynamics. In contrast with other head and neck models developed for safety research, the model is aimed to study the neural control of the complex during fast eye and head movements, such as saccades and gaze shifts. In particular, the time-optimal hypothesis and the feedback control ones are discussed.
ISSN:1687-5591
1687-5605