Fast view synthesis optimization algorithm based on texture smoothness
A fast algorithm was proposed in order to reduce the v ew synthesis optimization (VSO) process in depth cod-ing for 3D-HEVC based on texture map smoothness.With the coding nformation derived from texture video sequences,the pixel regularity of smooth texture region was analyzed to set the skip rule...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | zho |
| Published: |
Editorial Department of Journal on Communications
2016-03-01
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| Series: | Tongxin xuebao |
| Subjects: | |
| Online Access: | http://www.joconline.com.cn/zh/article/doi/10.11959/j.issn.1000-436x.2016057/ |
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