Designing and Analyzing Virtual Avatar Based on Rigid-Body Tracking in Immersive Virtual Environments
This study proposes a novel method for virtual avatar applications based on rigid-body tracking in immersive virtual environments (IVEs). This method aims to design a method to efficiently and accurately estimate motions defined with few conditions. For this purpose, we design a virtual avatar motio...
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Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2025-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/10824787/ |
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