MACMEO: Playable Framework for Analog, Hybrid and Digital Serious Game Design

Practical tools to support newcomers to serious game design are scarce. We propose the MACMEO framework, developed as a research design process during several sessions, as a flexible and adaptable gamified analog toolkit to help design analog, hybrid or digital serious games through a structured pro...

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Bibliographic Details
Main Author: Micael Sousa
Format: Article
Language:English
Published: Serious Games Society 2025-05-01
Series:International Journal of Serious Games
Subjects:
Online Access:https://journal.seriousgamessociety.org/index.php/IJSG/article/view/913
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