GPU-accelerated rendering of vector strokes with piecewise quadratic approximation
Vector graphics are widely used in areas such as logo design and digital painting, including both stroked and filled paths as primitives. GPU-based rendering for filled paths already has well-established solutions. Due to the complexity of stroked paths, existing methods often render them by approxi...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
Elsevier
2025-09-01
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| Series: | Graphical Models |
| Subjects: | |
| Online Access: | http://www.sciencedirect.com/science/article/pii/S1524070325000426 |
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