GPU-accelerated rendering of vector strokes with piecewise quadratic approximation

Vector graphics are widely used in areas such as logo design and digital painting, including both stroked and filled paths as primitives. GPU-based rendering for filled paths already has well-established solutions. Due to the complexity of stroked paths, existing methods often render them by approxi...

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Bibliographic Details
Main Authors: Xuhai Chen, Guangze Zhang, Wanyi Wang, Juan Cao, Zhonggui Chen
Format: Article
Language:English
Published: Elsevier 2025-09-01
Series:Graphical Models
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S1524070325000426
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