“Liberty for Androids!”: Player Choice, Politics, and Populism in Detroit: Become Human
In this article, I analyze the 2018 video game Detroit: Become Human as a potentially political text from the perspective of literary and cultural studies. I argue that it features and presents narrative choices in a way that encourages players to make decisions not solely for personal or empathetic...
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Format: | Article |
Language: | English |
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European Association for American Studies
2021-09-01
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Series: | European Journal of American Studies |
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Online Access: | https://journals.openedition.org/ejas/17360 |
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