The impact of utilizing educational games-based technology as learning media on students' numeration skills in high school economics subjects

This study was motivated by the low numeracy skills of students in economic subjects at SMA 2 Kuningan which was known through pre-research conducted. The purpose of this study was to determine the effect of using educational game-based technology learning media on students' numeracy skills in...

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Bibliographic Details
Main Authors: Pupu Saeful Rahmat, Entin Jumantini, Yeyen Suryani, Novi Satriapraja, Enda Suhenda
Format: Article
Language:English
Published: Indonesian Institute for Counseling, Education and Therapy (IICET) 2024-12-01
Series:JPPI (Jurnal Penelitian Pendidikan Indonesia)
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Online Access:https://jurnal.iicet.org/index.php/jppi/article/view/3825
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