The impact of utilizing educational games-based technology as learning media on students' numeration skills in high school economics subjects
This study was motivated by the low numeracy skills of students in economic subjects at SMA 2 Kuningan which was known through pre-research conducted. The purpose of this study was to determine the effect of using educational game-based technology learning media on students' numeracy skills in...
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Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
Indonesian Institute for Counseling, Education and Therapy (IICET)
2024-12-01
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Series: | JPPI (Jurnal Penelitian Pendidikan Indonesia) |
Subjects: | |
Online Access: | https://jurnal.iicet.org/index.php/jppi/article/view/3825 |
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