Playing rogues

This article explores how video games, with no apparent connection to the literary rogue, still articulate Picaresque episodes and simulate Picaresque experiences through their intended gameplay and worldbuilding. These experiences are a specific expression of the combination of mechanics, narrativ...

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Bibliographic Details
Main Author: David Matencio
Format: Article
Language:English
Published: Septentrio Academic Publishing 2024-12-01
Series:Eludamos
Subjects:
Online Access:https://septentrio.uit.no/index.php/eludamos/article/view/7750
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