Virtual and Real Occlusion Processing Method of Monocular Visual Assembly Scene Based on ORB-SLAM3
Addressing the challenge of acquiring depth information in aero-engine assembly scenes using monocular vision, which complicates mixed reality (MR) virtual and real occlusion processing, we propose an ORB-SLAM3-based monocular vision assembly scene virtual and real occlusion processing method. The m...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
MDPI AG
2025-03-01
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| Series: | Machines |
| Subjects: | |
| Online Access: | https://www.mdpi.com/2075-1702/13/3/212 |
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