Virtual and Real Occlusion Processing Method of Monocular Visual Assembly Scene Based on ORB-SLAM3

Addressing the challenge of acquiring depth information in aero-engine assembly scenes using monocular vision, which complicates mixed reality (MR) virtual and real occlusion processing, we propose an ORB-SLAM3-based monocular vision assembly scene virtual and real occlusion processing method. The m...

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Bibliographic Details
Main Authors: Hanzhong Xu, Chunping Chen, Qingqing Yin, Chao Ma, Feiyan Guo
Format: Article
Language:English
Published: MDPI AG 2025-03-01
Series:Machines
Subjects:
Online Access:https://www.mdpi.com/2075-1702/13/3/212
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