Fast Collision Detection Method with Octree-Based Parallel Processing in Unity3D
Performing accurate and precise collision detection is a key to real-time applications in computer graphics, games, physical-based simulation, virtual reality, augmented reality, and research and development. Researchers have developed numerous methods to minimize computation time and enhance the ac...
Saved in:
| Main Authors: | Kunthroza Hor, Taeheon Kim, Min Hong |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
MDPI AG
2025-03-01
|
| Series: | Engineering Proceedings |
| Subjects: | |
| Online Access: | https://www.mdpi.com/2673-4591/89/1/37 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Real-Time Cloth Simulation in Extended Reality: Comparative Study Between Unity Cloth Model and Position-Based Dynamics Model with GPU
by: Taeheon Kim, et al.
Published: (2025-06-01) -
A Corn Point Cloud Stem-Leaf Segmentation Method Based on Octree Voxelization and Region Growing
by: Qinzhe Zhu, et al.
Published: (2025-03-01) -
PARALLEL COMPUTING IN ECONOMICS - AN OVERVIEW OF THE SOFTWARE FRAMEWORKS
by: Bogdan OANCEA
Published: (2014-05-01) -
ارزیابی روش قطعهبندی مبتنی برOctree در جداسازی ابر نقاط زمینی در دادههای لیزر اسکنر دستی
by: سید علی نقیبی راد, et al.
Published: (2024-03-01) -
APPLICATION OF GPU-CUDA PARALLEL COMPUTING TO THE SMITH-WATERMAN ALGORITHM TO DETECT MUSIC PLAGIARISM
by: Alfredo Gormantara, et al.
Published: (2025-07-01)