Le gameplay comme prolongement de la construction narrative

This article questions the narrative dimension and Paul Ricoeur’s « mise en intrigue » that can be relative to videogames, toward its interactive solutions – the gameplay. In other words, the purpose is to observe how, in certain cases, game experience can fully contribute to build the videogame nar...

Full description

Saved in:
Bibliographic Details
Main Author: Alain Zind
Format: Article
Language:deu
Published: Conserveries Mémorielles 2018-10-01
Series:Conserveries Mémorielles
Subjects:
Online Access:https://journals.openedition.org/cm/3327
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1832096145597267968
author Alain Zind
author_facet Alain Zind
author_sort Alain Zind
collection DOAJ
description This article questions the narrative dimension and Paul Ricoeur’s « mise en intrigue » that can be relative to videogames, toward its interactive solutions – the gameplay. In other words, the purpose is to observe how, in certain cases, game experience can fully contribute to build the videogame narration, while questionning different terms, such as actors, authors, individual and collective memory.
format Article
id doaj-art-6c19e4746d874f848354ed85dc948031
institution Kabale University
issn 1718-5556
language deu
publishDate 2018-10-01
publisher Conserveries Mémorielles
record_format Article
series Conserveries Mémorielles
spelling doaj-art-6c19e4746d874f848354ed85dc9480312025-02-05T16:16:23ZdeuConserveries MémoriellesConserveries Mémorielles1718-55562018-10-01Le gameplay comme prolongement de la construction narrativeAlain ZindThis article questions the narrative dimension and Paul Ricoeur’s « mise en intrigue » that can be relative to videogames, toward its interactive solutions – the gameplay. In other words, the purpose is to observe how, in certain cases, game experience can fully contribute to build the videogame narration, while questionning different terms, such as actors, authors, individual and collective memory.https://journals.openedition.org/cm/3327mémoirenarrationjeu vidéomise en intrigueexpérience individuellesujets collectifs
spellingShingle Alain Zind
Le gameplay comme prolongement de la construction narrative
Conserveries Mémorielles
mémoire
narration
jeu vidéo
mise en intrigue
expérience individuelle
sujets collectifs
title Le gameplay comme prolongement de la construction narrative
title_full Le gameplay comme prolongement de la construction narrative
title_fullStr Le gameplay comme prolongement de la construction narrative
title_full_unstemmed Le gameplay comme prolongement de la construction narrative
title_short Le gameplay comme prolongement de la construction narrative
title_sort le gameplay comme prolongement de la construction narrative
topic mémoire
narration
jeu vidéo
mise en intrigue
expérience individuelle
sujets collectifs
url https://journals.openedition.org/cm/3327
work_keys_str_mv AT alainzind legameplaycommeprolongementdelaconstructionnarrative