User Satisfaction for an Augmented Reality Application to Support Productive Vocabulary Using Speech Recognition

The aim of this paper is to evaluate user satisfaction based on System Usability Scale (SUS) questionnaire on Augmented Reality (AR) application for productive vocabulary using speech recognition. There is still lack of research focus on user satisfaction towards the use of AR-based app using speech...

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Main Authors: Nurhazarifah Che Hashim, Nazatul Aini Abd Majid, Haslina Arshad, Waqas Khalid Obeidy
Format: Article
Language:English
Published: Wiley 2018-01-01
Series:Advances in Multimedia
Online Access:http://dx.doi.org/10.1155/2018/9753979
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author Nurhazarifah Che Hashim
Nazatul Aini Abd Majid
Haslina Arshad
Waqas Khalid Obeidy
author_facet Nurhazarifah Che Hashim
Nazatul Aini Abd Majid
Haslina Arshad
Waqas Khalid Obeidy
author_sort Nurhazarifah Che Hashim
collection DOAJ
description The aim of this paper is to evaluate user satisfaction based on System Usability Scale (SUS) questionnaire on Augmented Reality (AR) application for productive vocabulary using speech recognition. There is still lack of research focus on user satisfaction towards the use of AR-based app using speech recognition for vocabulary learning in early education. The first objective of this paper is to develop an AR application for children using speech recognition to enhance productive vocabulary learning that integrates visual script (orthography) and audio (phonology). The second objective is to evaluate and identify the user satisfaction in enhancing productive vocabulary methods by combining AR technology and speech recognition to the parents and teachers by doing a mixed method testing such as questionnaire and interview. To achieve this, an interview session was conducted with the experts and SUS questionnaire was given to the teachers and parents of the student to evaluate user satisfaction. The results show that the research hypotheses of this study were successfully achieved. It revealed that the teachers and students were satisfied with the application based on SUS score (SUS score > 68). Since the total SUS score is 80.3, which is above average, it shows that they were satisfied with the overall application. Apart from that, the mean of the usability study based on questionnaire also shows that the users have found that this application is usable in terms of learnability study and that this application is easy to use.
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institution Kabale University
issn 1687-5680
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language English
publishDate 2018-01-01
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series Advances in Multimedia
spelling doaj-art-67481d79f816443b9a7c9ecab7055a1c2025-02-03T05:50:10ZengWileyAdvances in Multimedia1687-56801687-56992018-01-01201810.1155/2018/97539799753979User Satisfaction for an Augmented Reality Application to Support Productive Vocabulary Using Speech RecognitionNurhazarifah Che Hashim0Nazatul Aini Abd Majid1Haslina Arshad2Waqas Khalid Obeidy3Faculty of Information Science & Technology, Universiti Kebangsaan Malaysia, 43600 Bangi, MalaysiaFaculty of Information Science & Technology, Universiti Kebangsaan Malaysia, 43600 Bangi, MalaysiaFaculty of Information Science & Technology, Universiti Kebangsaan Malaysia, 43600 Bangi, MalaysiaFaculty of Information Science & Technology, Universiti Kebangsaan Malaysia, 43600 Bangi, MalaysiaThe aim of this paper is to evaluate user satisfaction based on System Usability Scale (SUS) questionnaire on Augmented Reality (AR) application for productive vocabulary using speech recognition. There is still lack of research focus on user satisfaction towards the use of AR-based app using speech recognition for vocabulary learning in early education. The first objective of this paper is to develop an AR application for children using speech recognition to enhance productive vocabulary learning that integrates visual script (orthography) and audio (phonology). The second objective is to evaluate and identify the user satisfaction in enhancing productive vocabulary methods by combining AR technology and speech recognition to the parents and teachers by doing a mixed method testing such as questionnaire and interview. To achieve this, an interview session was conducted with the experts and SUS questionnaire was given to the teachers and parents of the student to evaluate user satisfaction. The results show that the research hypotheses of this study were successfully achieved. It revealed that the teachers and students were satisfied with the application based on SUS score (SUS score > 68). Since the total SUS score is 80.3, which is above average, it shows that they were satisfied with the overall application. Apart from that, the mean of the usability study based on questionnaire also shows that the users have found that this application is usable in terms of learnability study and that this application is easy to use.http://dx.doi.org/10.1155/2018/9753979
spellingShingle Nurhazarifah Che Hashim
Nazatul Aini Abd Majid
Haslina Arshad
Waqas Khalid Obeidy
User Satisfaction for an Augmented Reality Application to Support Productive Vocabulary Using Speech Recognition
Advances in Multimedia
title User Satisfaction for an Augmented Reality Application to Support Productive Vocabulary Using Speech Recognition
title_full User Satisfaction for an Augmented Reality Application to Support Productive Vocabulary Using Speech Recognition
title_fullStr User Satisfaction for an Augmented Reality Application to Support Productive Vocabulary Using Speech Recognition
title_full_unstemmed User Satisfaction for an Augmented Reality Application to Support Productive Vocabulary Using Speech Recognition
title_short User Satisfaction for an Augmented Reality Application to Support Productive Vocabulary Using Speech Recognition
title_sort user satisfaction for an augmented reality application to support productive vocabulary using speech recognition
url http://dx.doi.org/10.1155/2018/9753979
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AT haslinaarshad usersatisfactionforanaugmentedrealityapplicationtosupportproductivevocabularyusingspeechrecognition
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