Technology acceptance of the video game-based swallowing function training system among healthcare providers and dysphagia patients: A qualitative study
Objective Dysphagia is highly prevalent worldwide, causing serious complications. Video-game based rehabilitation training can increase dysphagia patient motivation and adherence. However, the acceptance of video game systems by patients and healthcare providers is still not fully explored. This stu...
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| Main Authors: | , , , , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
SAGE Publishing
2024-10-01
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| Series: | Digital Health |
| Online Access: | https://doi.org/10.1177/20552076241284830 |
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