Technology acceptance of the video game-based swallowing function training system among healthcare providers and dysphagia patients: A qualitative study

Objective Dysphagia is highly prevalent worldwide, causing serious complications. Video-game based rehabilitation training can increase dysphagia patient motivation and adherence. However, the acceptance of video game systems by patients and healthcare providers is still not fully explored. This stu...

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Bibliographic Details
Main Authors: Bohan Zhang, Ping Ding, Vivian Hui, Ka Po Wong, Yue Liu, Zihan Liu, Qian Xiao, Jing Qin
Format: Article
Language:English
Published: SAGE Publishing 2024-10-01
Series:Digital Health
Online Access:https://doi.org/10.1177/20552076241284830
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