Gamification for teacher professional development: the case for narrative approaches

Although gamification and the use of serious games in education are usually recommended, according to the literature in the field it seems these approaches are hardly used in teacher training contexts. This might depend on the fact that the use of strategies such as Points, Leaderboards and Bad...

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Bibliographic Details
Main Authors: Francesca Pozzi, Donatella Persico
Format: Article
Language:English
Published: ASLERD 2024-11-01
Series:Interaction Design and Architecture(s)
Online Access:https://ixdea.org/62_2/
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