Designing a Collaborative Learning Platform Based on Learnersourcing and Gamification

In traditional, old-fashioned educational settings, students are passive consumers of learning content and do not actively contribute to the overall improvement of the learning process. While the situation has been changing lately and novel teaching approaches have been proposed, there are many...

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Bibliographic Details
Main Authors: Alexandru Smarandache, Elvira Popescu
Format: Article
Language:English
Published: ASLERD 2024-11-01
Series:Interaction Design and Architecture(s)
Online Access:https://ixdea.org/62_3/
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