Self-concepts applied as a strategy to measure the level of acceptance of a Serious Game
This paper explores the application of Self-Concepts, a Semantic-Differential Scale-based methodology, to evaluate a Serious Game designed for cognitive impairment assessment using the MoCA test and augmented reality (AR) for mobility analysis. A case study involved seven elderly participants. Desp...
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Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
Brazilian Computer Society
2025-01-01
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Series: | Journal on Interactive Systems |
Subjects: | |
Online Access: | https://journals-sol.sbc.org.br/index.php/jis/article/view/4785 |
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