Personnages vidéoludiques, construction et dislocation de l’identité dans la littérature contemporaine

Video game characters are used as protagonists in contemporary literature to allow the authors to raise the issue of individual and social identities in today’s world, where virtual communications are more and more important. On one hand, video game is only a pretext for some authors of youth litera...

Full description

Saved in:
Bibliographic Details
Main Author: Hélène Sellier
Format: Article
Language:fra
Published: Université de Limoges 2017-11-01
Series:ReS Futurae
Subjects:
Online Access:https://journals.openedition.org/resf/1117
Tags: Add Tag
No Tags, Be the first to tag this record!