Effect of online gamification on learning lung diseases and self-efficacy (Policy Brief)
Introduction: Diagnosing and performing timely care treatment in lung diseases is one of the most important ways to save the patient's life. Therefore, the current study was conducted with the aim of investigating the effect of online gamification on learning lung diseases, lung sounds and sel...
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| Main Authors: | , , , , , , , |
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| Format: | Article |
| Language: | fas |
| Published: |
Ilam University of Medical Sciences
2024-11-01
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| Series: | Majallah-i Dānishgāh-i ’Ulūm-i Pizishkī-i Īlām |
| Subjects: | |
| Online Access: | http://sjimu.medilam.ac.ir/article-1-8392-en.pdf |
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