Effect of online gamification on learning lung diseases and self-efficacy (Policy Brief)

Introduction:  Diagnosing and performing timely care treatment in lung diseases is one of the most important ways to save the patient's life. Therefore, the current study was conducted with the aim of investigating the effect of online gamification on learning lung diseases, lung sounds and sel...

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Main Authors: Fatemeh Najafi, Mosayeb Mozafari, Masoumeh Shohani, Maryam Pakseresht, Fakhreddin Taghynezhad, Reza Pakzad, Amirreza Bazhdan, Ali Reza Vasiee
Format: Article
Language:fas
Published: Ilam University of Medical Sciences 2024-11-01
Series:Majallah-i Dānishgāh-i ’Ulūm-i Pizishkī-i Īlām
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Online Access:http://sjimu.medilam.ac.ir/article-1-8392-en.pdf
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