Strategic Team AI Path Plans: Probabilistic Pathfinding

This paper proposes a novel method to generate strategic team AI pathfinding plans for computer games and simulations using probabilistic pathfinding. This method is inspired by genetic algorithms (Russell and Norvig, 2002), in that, a fitness function is used to test the quality...

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Main Authors: Tng C. H. John, Edmond C. Prakash, Narendra S. Chaudhari
Format: Article
Language:English
Published: Wiley 2008-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2008/834616
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author Tng C. H. John
Edmond C. Prakash
Narendra S. Chaudhari
author_facet Tng C. H. John
Edmond C. Prakash
Narendra S. Chaudhari
author_sort Tng C. H. John
collection DOAJ
description This paper proposes a novel method to generate strategic team AI pathfinding plans for computer games and simulations using probabilistic pathfinding. This method is inspired by genetic algorithms (Russell and Norvig, 2002), in that, a fitness function is used to test the quality of the path plans. The method generates high-quality path plans by eliminating the low-quality ones. The path plans are generated by probabilistic pathfinding, and the elimination is done by a fitness test of the path plans. This path plan generation method has the ability to generate variation or different high-quality paths, which is desired for games to increase replay values. This work is an extension of our earlier work on team AI: probabilistic pathfinding (John et al., 2006). We explore ways to combine probabilistic pathfinding and genetic algorithm to create a new method to generate strategic team AI pathfinding plans.
format Article
id doaj-art-2d0be3f56aec44be85606116d1b5e976
institution Kabale University
issn 1687-7047
1687-7055
language English
publishDate 2008-01-01
publisher Wiley
record_format Article
series International Journal of Computer Games Technology
spelling doaj-art-2d0be3f56aec44be85606116d1b5e9762025-02-03T07:24:51ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552008-01-01200810.1155/2008/834616834616Strategic Team AI Path Plans: Probabilistic PathfindingTng C. H. John0Edmond C. Prakash1Narendra S. Chaudhari2School of Computer Engineering, Nanyang Technological University, 639798, SingaporeDepartment of Computing and Mathematics, Manchester Metropolitan University, Manchester M1 5GD, UKSchool of Computer Engineering, Nanyang Technological University, 639798, SingaporeThis paper proposes a novel method to generate strategic team AI pathfinding plans for computer games and simulations using probabilistic pathfinding. This method is inspired by genetic algorithms (Russell and Norvig, 2002), in that, a fitness function is used to test the quality of the path plans. The method generates high-quality path plans by eliminating the low-quality ones. The path plans are generated by probabilistic pathfinding, and the elimination is done by a fitness test of the path plans. This path plan generation method has the ability to generate variation or different high-quality paths, which is desired for games to increase replay values. This work is an extension of our earlier work on team AI: probabilistic pathfinding (John et al., 2006). We explore ways to combine probabilistic pathfinding and genetic algorithm to create a new method to generate strategic team AI pathfinding plans.http://dx.doi.org/10.1155/2008/834616
spellingShingle Tng C. H. John
Edmond C. Prakash
Narendra S. Chaudhari
Strategic Team AI Path Plans: Probabilistic Pathfinding
International Journal of Computer Games Technology
title Strategic Team AI Path Plans: Probabilistic Pathfinding
title_full Strategic Team AI Path Plans: Probabilistic Pathfinding
title_fullStr Strategic Team AI Path Plans: Probabilistic Pathfinding
title_full_unstemmed Strategic Team AI Path Plans: Probabilistic Pathfinding
title_short Strategic Team AI Path Plans: Probabilistic Pathfinding
title_sort strategic team ai path plans probabilistic pathfinding
url http://dx.doi.org/10.1155/2008/834616
work_keys_str_mv AT tngchjohn strategicteamaipathplansprobabilisticpathfinding
AT edmondcprakash strategicteamaipathplansprobabilisticpathfinding
AT narendraschaudhari strategicteamaipathplansprobabilisticpathfinding