Strategic Team AI Path Plans: Probabilistic Pathfinding

This paper proposes a novel method to generate strategic team AI pathfinding plans for computer games and simulations using probabilistic pathfinding. This method is inspired by genetic algorithms (Russell and Norvig, 2002), in that, a fitness function is used to test the quality...

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Bibliographic Details
Main Authors: Tng C. H. John, Edmond C. Prakash, Narendra S. Chaudhari
Format: Article
Language:English
Published: Wiley 2008-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2008/834616
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