Unifying Rigid and Soft Bodies Representation: The Sulfur Physics Engine
Video games are (also) real-time interactive graphic simulations: hence, providing a convincing physics simulation for each specific game environment is of paramount importance in the process of achieving a satisfying player experience. While the existing game engines appropriately address many aspe...
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Main Authors: | Dario Maggiorini, Laura Anna Ripamonti, Federico Sauro |
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Format: | Article |
Language: | English |
Published: |
Wiley
2014-01-01
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Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2014/485019 |
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