Systematic analysis of anatomy virtual reality (VR) apps for advanced education and further applications

Abstract Virtual Reality (VR) technology enables users to immerse themselves in computer-generated environments, providing experiences that are otherwise difficult to attain in real life. VR has expanded from gaming into diverse fields, even the medical sector. In medical education, VR is mainly emp...

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Bibliographic Details
Main Authors: Seung Woo Baek, Taeyun Yeo, Hak Jun Lee, Yun Jae Moon, Yun Hak Kim, Chan Park, Junyang Jung, Youngbuhm Huh, Sang Ouk Chin, Jaehoon Kim, Dokyoung Kim
Format: Article
Language:English
Published: Nature Portfolio 2024-12-01
Series:Scientific Reports
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Online Access:https://doi.org/10.1038/s41598-024-82945-z
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