Concert Viewing Headphones

An audiovisual interface equipped with a projector, an inclina-tion sensor, and a distance sensor for zoom control has been developed that enables a user to selectively view and listen to specific performers in a video-taped group performance. Dubbed Concert Viewing Headphones, it has both image and...

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Main Authors: Kazuya Atsuta, Masatoshi Hamanaka, SeungHee Lee
Format: Article
Language:English
Published: Wiley 2011-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2011/612535
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author Kazuya Atsuta
Masatoshi Hamanaka
SeungHee Lee
author_facet Kazuya Atsuta
Masatoshi Hamanaka
SeungHee Lee
author_sort Kazuya Atsuta
collection DOAJ
description An audiovisual interface equipped with a projector, an inclina-tion sensor, and a distance sensor for zoom control has been developed that enables a user to selectively view and listen to specific performers in a video-taped group performance. Dubbed Concert Viewing Headphones, it has both image and sound processing functions. The image processing extracts the portion of the image indicated by the user and projects it free of distortion on the front and side walls. The sound processing creates imaginary microphones for those performers without one so that the user can hear the sound from any performer. Testing using images and sounds captured using a fisheye-lens camera and 37 lavalier microphones showed that sound locali-zation was fastest when an inverse square function was used for the sound mixing and that the zoom function was useful for locating the desired sound performance.
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institution Kabale University
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language English
publishDate 2011-01-01
publisher Wiley
record_format Article
series International Journal of Computer Games Technology
spelling doaj-art-1df25f3f4c3c4db1bc1f4dacd704481a2025-02-03T05:44:57ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552011-01-01201110.1155/2011/612535612535Concert Viewing HeadphonesKazuya Atsuta0Masatoshi Hamanaka1SeungHee Lee2Graduate School of Systems and Information Engineering, University of Tsukuba, 1-1-1 Tennodai, Tsukuba, Ibaraki 305-8573, JapanFaculty of Engineering, Information and Systems, University of Tsukuba, 1-1-1 Tennodai, Tsukuba, Ibaraki 305-8573, JapanFaculty of Human Sciences, University of Tsukuba, 1-1-1 Tennodai, Tsukuba, Ibaraki 305-8573, JapanAn audiovisual interface equipped with a projector, an inclina-tion sensor, and a distance sensor for zoom control has been developed that enables a user to selectively view and listen to specific performers in a video-taped group performance. Dubbed Concert Viewing Headphones, it has both image and sound processing functions. The image processing extracts the portion of the image indicated by the user and projects it free of distortion on the front and side walls. The sound processing creates imaginary microphones for those performers without one so that the user can hear the sound from any performer. Testing using images and sounds captured using a fisheye-lens camera and 37 lavalier microphones showed that sound locali-zation was fastest when an inverse square function was used for the sound mixing and that the zoom function was useful for locating the desired sound performance.http://dx.doi.org/10.1155/2011/612535
spellingShingle Kazuya Atsuta
Masatoshi Hamanaka
SeungHee Lee
Concert Viewing Headphones
International Journal of Computer Games Technology
title Concert Viewing Headphones
title_full Concert Viewing Headphones
title_fullStr Concert Viewing Headphones
title_full_unstemmed Concert Viewing Headphones
title_short Concert Viewing Headphones
title_sort concert viewing headphones
url http://dx.doi.org/10.1155/2011/612535
work_keys_str_mv AT kazuyaatsuta concertviewingheadphones
AT masatoshihamanaka concertviewingheadphones
AT seungheelee concertviewingheadphones