Heterogeneous foraging swarms can be better
IntroductionInspired by natural phenomena, generations of researchers have been investigating how a swarm of robots can act coherently and purposefully, when individual robots can only sense and communicate with nearby peers, with no means of global communications and coordination. In this paper, we...
Saved in:
Main Authors: | , |
---|---|
Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2025-01-01
|
Series: | Frontiers in Robotics and AI |
Subjects: | |
Online Access: | https://www.frontiersin.org/articles/10.3389/frobt.2024.1426282/full |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
_version_ | 1832593839209054208 |
---|---|
author | Gal A. Kaminka Yinon Douchan |
author_facet | Gal A. Kaminka Yinon Douchan |
author_sort | Gal A. Kaminka |
collection | DOAJ |
description | IntroductionInspired by natural phenomena, generations of researchers have been investigating how a swarm of robots can act coherently and purposefully, when individual robots can only sense and communicate with nearby peers, with no means of global communications and coordination. In this paper, we will show that swarms can perform better, when they self-adapt to admit heterogeneous behavior roles.MethodsWe model a foraging swarm task as an extensive-form fully-cooperative game, in which the swarm reward is an additive function of individual contributions (the sum of collected items). To maximize the swarm reward, previous work proposed using distributed reinforcement learning, where each robot adapts its own collision-avoidance decisions based on the Effectiveness Index reward (EI). EI uses information about the time between their own collisions (information readily available even to simple physical robots). While promising, the use of EI is brittle (as we show), since robots that selfishly seek to optimize their own EI (minimizing time spent on collisions) can actually cause swarm-wide performance to degrade.ResultsTo address this, we derive a reward function from a game-theoretic view of swarm foraging as a fully-cooperative, unknown horizon repeating game. We demonstrate analytically that the total coordination overhead of the swarm (total time spent on collision-avoidance, rather than foraging per-se) is directly tied to the total utility of the swarm: less overhead, more items collected. Treating every collision as a stage in the repeating game, the overhead is bounded by the total EI of all robots. We then use a marginal-contribution (difference-reward) formulation to derive individual rewards from the total EI. The resulting Aligned Effective Index (AEI) reward has the property that each individual can estimate the impact of its decisions on the swarm: individual improvements translate to swarm improvements. We show that AEI provably generalizes previous work, adding a component that computes the effect of counterfactual robot absence. Different assumptions on this counterfactual lead to bounds on AEI from above and below.DiscussionWhile the theoretical analysis clarifies both assumptions and gaps with respect to the reality of robots, experiments with real and simulated robots empirically demonstrate the efficacy of the approach in practice, and the importance of behavioral (decision-making) diversity in optimizing swarm goals. |
format | Article |
id | doaj-art-156cb738f0e94e938d8a96fae126fc1f |
institution | Kabale University |
issn | 2296-9144 |
language | English |
publishDate | 2025-01-01 |
publisher | Frontiers Media S.A. |
record_format | Article |
series | Frontiers in Robotics and AI |
spelling | doaj-art-156cb738f0e94e938d8a96fae126fc1f2025-01-20T08:40:15ZengFrontiers Media S.A.Frontiers in Robotics and AI2296-91442025-01-011110.3389/frobt.2024.14262821426282Heterogeneous foraging swarms can be betterGal A. KaminkaYinon DouchanIntroductionInspired by natural phenomena, generations of researchers have been investigating how a swarm of robots can act coherently and purposefully, when individual robots can only sense and communicate with nearby peers, with no means of global communications and coordination. In this paper, we will show that swarms can perform better, when they self-adapt to admit heterogeneous behavior roles.MethodsWe model a foraging swarm task as an extensive-form fully-cooperative game, in which the swarm reward is an additive function of individual contributions (the sum of collected items). To maximize the swarm reward, previous work proposed using distributed reinforcement learning, where each robot adapts its own collision-avoidance decisions based on the Effectiveness Index reward (EI). EI uses information about the time between their own collisions (information readily available even to simple physical robots). While promising, the use of EI is brittle (as we show), since robots that selfishly seek to optimize their own EI (minimizing time spent on collisions) can actually cause swarm-wide performance to degrade.ResultsTo address this, we derive a reward function from a game-theoretic view of swarm foraging as a fully-cooperative, unknown horizon repeating game. We demonstrate analytically that the total coordination overhead of the swarm (total time spent on collision-avoidance, rather than foraging per-se) is directly tied to the total utility of the swarm: less overhead, more items collected. Treating every collision as a stage in the repeating game, the overhead is bounded by the total EI of all robots. We then use a marginal-contribution (difference-reward) formulation to derive individual rewards from the total EI. The resulting Aligned Effective Index (AEI) reward has the property that each individual can estimate the impact of its decisions on the swarm: individual improvements translate to swarm improvements. We show that AEI provably generalizes previous work, adding a component that computes the effect of counterfactual robot absence. Different assumptions on this counterfactual lead to bounds on AEI from above and below.DiscussionWhile the theoretical analysis clarifies both assumptions and gaps with respect to the reality of robots, experiments with real and simulated robots empirically demonstrate the efficacy of the approach in practice, and the importance of behavioral (decision-making) diversity in optimizing swarm goals.https://www.frontiersin.org/articles/10.3389/frobt.2024.1426282/fullmulti-agent reinforcement learningforagingswarm roboticsheterogeneous robotsrobot diversitydifference reward |
spellingShingle | Gal A. Kaminka Yinon Douchan Heterogeneous foraging swarms can be better Frontiers in Robotics and AI multi-agent reinforcement learning foraging swarm robotics heterogeneous robots robot diversity difference reward |
title | Heterogeneous foraging swarms can be better |
title_full | Heterogeneous foraging swarms can be better |
title_fullStr | Heterogeneous foraging swarms can be better |
title_full_unstemmed | Heterogeneous foraging swarms can be better |
title_short | Heterogeneous foraging swarms can be better |
title_sort | heterogeneous foraging swarms can be better |
topic | multi-agent reinforcement learning foraging swarm robotics heterogeneous robots robot diversity difference reward |
url | https://www.frontiersin.org/articles/10.3389/frobt.2024.1426282/full |
work_keys_str_mv | AT galakaminka heterogeneousforagingswarmscanbebetter AT yinondouchan heterogeneousforagingswarmscanbebetter |