Multi-level agent architecture for war games

The complexity of war games poses challenges for single-technique-built agents, as it requires balancing between coarse-grained strategic adjustments and fine-grained action control, thus limiting agent performance. To address this, this paper proposes a multi-level agent architecture for military s...

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Bibliographic Details
Main Author: YU Xiaohan, YUAN Duo, YAO Changhua
Format: Article
Language:zho
Published: Editorial Office of Command Control and Simulation 2025-02-01
Series:Zhihui kongzhi yu fangzhen
Subjects:
Online Access:https://www.zhkzyfz.cn/fileup/1673-3819/PDF/1737421381827-1535509402.pdf
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