Multivisual Animation Character 3D Model Design Method Based on VR Technology

For VR systems, one of its core parts is to present people with a real and immersive 3D simulation environment. This paper uses real-time computer graphics technology, three-dimensional modeling technology, and binocular stereo vision technology to study the multivisual animation character objects i...

Full description

Saved in:
Bibliographic Details
Main Authors: Leiming Li, Wenyao Zhu, Hongwei Hu
Format: Article
Language:English
Published: Wiley 2021-01-01
Series:Complexity
Online Access:http://dx.doi.org/10.1155/2021/9988803
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1832566455798857728
author Leiming Li
Wenyao Zhu
Hongwei Hu
author_facet Leiming Li
Wenyao Zhu
Hongwei Hu
author_sort Leiming Li
collection DOAJ
description For VR systems, one of its core parts is to present people with a real and immersive 3D simulation environment. This paper uses real-time computer graphics technology, three-dimensional modeling technology, and binocular stereo vision technology to study the multivisual animation character objects in virtual reality technology; designs a binocular stereo vision animation system; designs and produces a three-dimensional model; and develops a virtual multivisual animation scene application. The main research content and work performed in the text include the research of the basic graphics rendering pipeline process and the analysis and research of each stage of the rendering pipeline. It mainly analyzes the 3D graphics algorithm used in the three-dimensional geometric transformation of computer graphics and studies the basic texture technology, basic lighting model, and other image output processes used in the fragment processing stage. Combined with the development needs of the subject, the principles of 3D animation rendering production software and 3D graphics modeling are studied, and the solid 3D model displayed in the virtual reality scene is designed and produced. This article also reflects the application of virtual reality in multivisual animation character design from the side, so it has realistic value and application prospects.
format Article
id doaj-art-0b15dc4f9ebf43a9adaeee0781ebe728
institution Kabale University
issn 1076-2787
1099-0526
language English
publishDate 2021-01-01
publisher Wiley
record_format Article
series Complexity
spelling doaj-art-0b15dc4f9ebf43a9adaeee0781ebe7282025-02-03T01:04:05ZengWileyComplexity1076-27871099-05262021-01-01202110.1155/2021/99888039988803Multivisual Animation Character 3D Model Design Method Based on VR TechnologyLeiming Li0Wenyao Zhu1Hongwei Hu2College of Art, South China Agricultural University, GuangZhou 510642, ChinaCollege of Engineering, Lishui University, Lishui, Zhejiang 323000, ChinaGraduate School of Design, Chosun University, Gwangju 61452, Republic of KoreaFor VR systems, one of its core parts is to present people with a real and immersive 3D simulation environment. This paper uses real-time computer graphics technology, three-dimensional modeling technology, and binocular stereo vision technology to study the multivisual animation character objects in virtual reality technology; designs a binocular stereo vision animation system; designs and produces a three-dimensional model; and develops a virtual multivisual animation scene application. The main research content and work performed in the text include the research of the basic graphics rendering pipeline process and the analysis and research of each stage of the rendering pipeline. It mainly analyzes the 3D graphics algorithm used in the three-dimensional geometric transformation of computer graphics and studies the basic texture technology, basic lighting model, and other image output processes used in the fragment processing stage. Combined with the development needs of the subject, the principles of 3D animation rendering production software and 3D graphics modeling are studied, and the solid 3D model displayed in the virtual reality scene is designed and produced. This article also reflects the application of virtual reality in multivisual animation character design from the side, so it has realistic value and application prospects.http://dx.doi.org/10.1155/2021/9988803
spellingShingle Leiming Li
Wenyao Zhu
Hongwei Hu
Multivisual Animation Character 3D Model Design Method Based on VR Technology
Complexity
title Multivisual Animation Character 3D Model Design Method Based on VR Technology
title_full Multivisual Animation Character 3D Model Design Method Based on VR Technology
title_fullStr Multivisual Animation Character 3D Model Design Method Based on VR Technology
title_full_unstemmed Multivisual Animation Character 3D Model Design Method Based on VR Technology
title_short Multivisual Animation Character 3D Model Design Method Based on VR Technology
title_sort multivisual animation character 3d model design method based on vr technology
url http://dx.doi.org/10.1155/2021/9988803
work_keys_str_mv AT leimingli multivisualanimationcharacter3dmodeldesignmethodbasedonvrtechnology
AT wenyaozhu multivisualanimationcharacter3dmodeldesignmethodbasedonvrtechnology
AT hongweihu multivisualanimationcharacter3dmodeldesignmethodbasedonvrtechnology