User Experiences While Playing Dance-Based Exergames and the Influence of Different Body Motion Sensing Technologies
Dance Dance Revolution is a pioneering exergame which has attracted considerable interest for its potential to promote regular exercise and its associated health benefits. The advent of a range of different consumer body motion tracking video game console peripherals raises the question whether thei...
Saved in:
Main Authors: | Alasdair G. Thin, Craig Brown, Paul Meenan |
---|---|
Format: | Article |
Language: | English |
Published: |
Wiley
2013-01-01
|
Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2013/603604 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Kinect-Based Exergames Tailored to Parkinson Patients
by: Ioannis Pachoulakis, et al.
Published: (2018-01-01) -
A study of the user experience while working with mobile applications cooperating with sports bands
by: Szymon Czopek, et al.
Published: (2023-12-01) -
A Game-Based Virtualized Reality Approach for Simultaneous Rehabilitation of Motor Skill and Confidence
by: Alasdair G. Thin
Published: (2012-01-01) -
Is Exergaming a Viable Tool in the Fight against Childhood Obesity?
by: Gary S. Goldfield, et al.
Published: (2014-01-01) -
The Body as Revolutionary Text: The Dance as Protest Literature in Latin America
by: Lois Jaeck Marie
Published: (2003-01-01)