Performing Capture in Video Games and New Acting Practice in the Post-Digital Era / Рerforming Capture в видеоиграх и новая актерская практика постцифровой эпохи

Motion capture technology for creating an animated image of an artist is becoming increasingly widespread in animation, cinema, and computer games. The motion capture methodology allows translating the acting into different virtual worlds and implementing creative data such as plasticity, voice, dra...

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Bibliographic Details
Main Authors: ZORIN ARTEM N. / ЗОРИН А.Н., YAKHAMOV DANIIL A. / ЯХАМОВ Д.А.
Format: Article
Language:English
Published: GITR Film & Television School 2023-06-01
Series:Наука телевидения
Subjects:
Online Access:https://tv-science.online/en/journals/19-2-rerforming-capture-v-videoigrah-i-novaya-akterskaya-praktika-posttsifrovoj-epohi/
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