Understanding game data work

The game industry's content production, maintenance of live games, and processes of acquiring production funding increasingly rely on various kinds of data and its rigorous analysis. These new needs and functions have generated emerging forms of work, such as those of the data analyst, data eng...

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Main Authors: Heikki Tyni, Olli Sotamaa, Taina Myöhänen
Format: Article
Language:English
Published: SAGE Publishing 2025-03-01
Series:Big Data & Society
Online Access:https://doi.org/10.1177/20539517241309892
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author Heikki Tyni
Olli Sotamaa
Taina Myöhänen
author_facet Heikki Tyni
Olli Sotamaa
Taina Myöhänen
author_sort Heikki Tyni
collection DOAJ
description The game industry's content production, maintenance of live games, and processes of acquiring production funding increasingly rely on various kinds of data and its rigorous analysis. These new needs and functions have generated emerging forms of work, such as those of the data analyst, data engineer, and data scientist. Through in-depth interviews with 20 Finnish game industry professionals and an analysis of game industry job advertisements, this paper examines the work and identity of game industry data workers. Drawing from scholarship focused on game production, game work, and data labour, this article argues that organisational practices surrounding data professionals reveal the centrality of high-level data work in game studios focused on live service games and that data work is now performed not just by data analysts, but by the entire staff and management. As a precursor to the wider creative industries, we argue that creative work and data work in game companies are gradually converging, due to the datafied work environment facilitating datafied game work and the work of data professionals increasingly intertwining with creative tasks. Complicating the previous game studio hierarchy is the data analyst's dual role as both a subservient support function and a central broker of data. Adding nuance to this, the article argues that an important aspect of the work of bespoke data professionals in game companies is communication, in contrast to the high-level quantitative tasks often associated with analysis.
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series Big Data & Society
spelling doaj-art-067a053f98974a22af01e1593e2254b62025-01-21T09:03:20ZengSAGE PublishingBig Data & Society2053-95172025-03-011210.1177/20539517241309892Understanding game data workHeikki TyniOlli SotamaaTaina MyöhänenThe game industry's content production, maintenance of live games, and processes of acquiring production funding increasingly rely on various kinds of data and its rigorous analysis. These new needs and functions have generated emerging forms of work, such as those of the data analyst, data engineer, and data scientist. Through in-depth interviews with 20 Finnish game industry professionals and an analysis of game industry job advertisements, this paper examines the work and identity of game industry data workers. Drawing from scholarship focused on game production, game work, and data labour, this article argues that organisational practices surrounding data professionals reveal the centrality of high-level data work in game studios focused on live service games and that data work is now performed not just by data analysts, but by the entire staff and management. As a precursor to the wider creative industries, we argue that creative work and data work in game companies are gradually converging, due to the datafied work environment facilitating datafied game work and the work of data professionals increasingly intertwining with creative tasks. Complicating the previous game studio hierarchy is the data analyst's dual role as both a subservient support function and a central broker of data. Adding nuance to this, the article argues that an important aspect of the work of bespoke data professionals in game companies is communication, in contrast to the high-level quantitative tasks often associated with analysis.https://doi.org/10.1177/20539517241309892
spellingShingle Heikki Tyni
Olli Sotamaa
Taina Myöhänen
Understanding game data work
Big Data & Society
title Understanding game data work
title_full Understanding game data work
title_fullStr Understanding game data work
title_full_unstemmed Understanding game data work
title_short Understanding game data work
title_sort understanding game data work
url https://doi.org/10.1177/20539517241309892
work_keys_str_mv AT heikkityni understandinggamedatawork
AT ollisotamaa understandinggamedatawork
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