Gaming as a potential source of conflict with real life: The youth’s assessments

Today, gaming practices seem to be at the forefront of the formation of a future society. In the current era of global digital transformations, the moment of total public involvement in the new digital reality was recorded in 2016, when an augmented digital reality was widely introduced and adopted....

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Bibliographic Details
Main Authors: A. K. Mamedov, G. V. Denissova, O. V. Smirnova, O. V. Sapunova
Format: Article
Language:English
Published: Peoples’ Friendship University of Russia (RUDN University) 2024-12-01
Series:RUDN journal of Sociology
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Online Access:https://journals.rudn.ru/sociology/article/viewFile/42239/24312
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