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    All in a day's work by Iantorno Michael, Blamey Courtney, Dwyer Lyne, Consalvo Mia

    Published 2021-04-01
    “…In this article, we analyse how the working class – particularly working-class men – have been depicted in videogames over the past 30 years. In doing so, we bring together a class- and gender-based analysis to study how narratives, representations, gameplay, and game systems construct the “working-class hero” as a central protagonist. …”
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