Showing 17,981 - 18,000 results of 26,849 for search 'evaluation computing', query time: 0.28s Refine Results
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    Automated Detection of Aberrant Episodes in Epileptic Conditions: Leveraging EEG and Machine Learning Algorithms by Uddipan Hazarika, Bidyut Bikash Borah, Soumik Roy, Manob Jyoti Saikia

    Published 2025-03-01
    “…Since this framework is computationally efficient, it can be implemented on edge hardware. …”
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    Real-Time Identification of Look-Alike Medical Vials Using Mixed Reality-Enabled Deep Learning by Bahar Uddin Mahmud, Guanyue Hong, Virinchi Ravindrakumar Lalwani, Nicholas Brown, Zachary D. Asher

    Published 2025-05-01
    “…Compared to standard barcode-based methods and the baseline YOLOv4-Tiny model, the proposed approach improves identification accuracy while maintaining low computational overhead. The experimental evaluations demonstrate a mean average precision (mAP) of 98.76 percent, with an inference speed of 68 milliseconds per frame on HoloLens 2, achieving real-time performance. …”
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  9. 17989

    Smart Agile Prioritization and Clustering: An AI-Driven Approach for Requirements Prioritization by Aya M. Radwan, Manal A. Abdel-Fattah, Wael Mohamed

    Published 2025-01-01
    “…The effectiveness of SAPC is evaluated using functional requirements extracted from Software Requirement Specifications (SRS), product backlogs, and customer requests, along with a benchmark dataset for validation. …”
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  10. 17990

    Efficient Moving Object Segmentation in LiDAR Point Clouds Using Minimal Number of Sweeps by Zoltan Rozsa, Akos Madaras, Tamas Sziranyi

    Published 2025-01-01
    “…This paper proposes a novel approach using as minimal sweeps as possible to decrease the computational burden and achieve mapless moving object segmentation (MOS) in LiDAR point clouds. …”
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    Practical DU-CU Placement in an Enhanced Mobile BroadBand Request During 5G Traffic by Ange Joel Nounga Njanda, Joao Filipe Muchanga, Hojjat Baghban, Karcius Day R. Assis

    Published 2025-01-01
    “…To ensure the scalability of the solution for large-scale networks and reduce computation time, we also developed a heuristic algorithm capable of providing solutions close to those obtained by the MILP solver. …”
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    A Head-Driven Algorithm for Estimating Upper and Lower Body Motion in Virtual Reality Environments by Jemin Lee, Jeonghyeon Kim, Youngwon Kim

    Published 2025-01-01
    “…Notably, it offers the advantage of efficiently utilizing limited computational resources in multiplayer environments. …”
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