Showing 8,621 - 8,640 results of 26,849 for search 'evaluation computing', query time: 0.16s Refine Results
  1. 8621

    A comparison of several intrusion detection methods using the NSL-KDD dataset by hazem salim abdullah

    Published 2024-06-01
    “…Addressing cybersecurity issues necessitates a comprehensive approach that combines computational enhancements, human talent, organizational policies, and regulatory frameworks in order to create a powerful and stable cybersecurity system. …”
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  4. 8624

    Deep Learning with 3D ResNets for Comprehensive Dual-Lane Speed Climbing Video Analysis by Xie Y., Mariano V.

    Published 2025-03-01
    “…Analyzing dual-lane speed climbing videos provides critical insights into data-driven performance evaluation in sports climbing. This study introduces an enhanced deep learning approach based on 3D ResNets to classify and analyze speed climbing states. …”
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  8. 8628

    Automated Analysis of Facial Cues from Videos as a Potential Method for Differentiating Stress and Boredom of Players in Games by Fernando Bevilacqua, Henrik Engström, Per Backlund

    Published 2018-01-01
    “…Facial analysis is a promising approach to detect emotions of players unobtrusively; however approaches are commonly evaluated in contexts not related to games or facial cues are derived from models not designed for analysis of emotions during interactions with games. …”
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  9. 8629

    Model for Educational Game Using Natural User Interface by Azrulhizam Shapi’i, Sychol Ghulam

    Published 2016-01-01
    “…Natural User Interface (NUI) is a new approach that has become increasingly popular in Human-Computer Interaction (HCI). The use of this technology is widely used in almost all sectors, including the field of education. …”
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    An Application of a Game Development Framework in Higher Education by Alf Inge Wang, Bian Wu

    Published 2009-01-01
    “…In this paper, we describe a case study at the Norwegian University of Science and Technology (NTNU) where a game development framework was applied to make students learn software architecture by developing a computer game. We provide a model for how game development frameworks can be integrated with a software engineering or computer science course. …”
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