Showing 1 - 4 results of 4 for search 'episodic video game', query time: 0.04s Refine Results
  1. 1

    An Integrated Approach of Video Game Therapy<sup>®</sup>: A Case Study by Maura Crepaldi, Francesco Bocci, Marcello Sarini, Andrea Greco

    Published 2025-01-01
    “…The theoretical basis on which the study presented is based is Video Game Therapy<sup>®</sup>. This approach uses commercial video games, which are generally free or available at a relatively low cost. …”
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  2. 2

    Playing rogues by David Matencio

    Published 2024-12-01
    “… This article explores how video games, with no apparent connection to the literary rogue, still articulate Picaresque episodes and simulate Picaresque experiences through their intended gameplay and worldbuilding. …”
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  3. 3

    Rotation errors in path integration are associated with Alzheimer’s disease tau pathology: a cross-sectional study by Lise Colmant, Lisa Quenon, Lara Huyghe, Adrian Ivanoiu, Thomas Gérard, Renaud Lhommel, Pauline Coppens, Yasmine Salman, Vincent Malotaux, Laurence Dricot, Lukas Kunz, Nikolai Axmacher, Philippe Lefèvre, Bernard Hanseeuw

    Published 2025-02-01
    “…We fitted linear mixed models to predict the path integration performances according to amyloid status or tau pathology in the medial temporal lobal, adjusting for age, gender, cognitive status, education, and video game experience. We decomposed the error into rotation and distance errors. …”
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  4. 4

    Extension du champ télécinématographique de la science-fiction. The Mandalorian (Disney+) by Hannedouche Cédric

    Published 2022-06-01
    “…Going beyond the expected constraints of a monomedia seriality largely based on an expected return of the characters or the variation of a plot from the cinematographic pilot, the Disney + series are rooted in shared universes and therefore transfictional (Saint-Gelais, 2011) much broader by bringing together narrative information given on other media (video games, animation, comics, etc.) that they absorb and claim. …”
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