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1661
Blog for schoolchildren about people with disabilities: evaluation of learning
Published 2017-06-01“…Objective: to evaluate schoolchildren´s knowledge before and after educational intervention using an educational blog about the person with disability. …”
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1662
A Critical Review on the Book Genki (Lively, Vivacious)
Published 2021-12-01“…This critical assessment is carried out from visual and content-based aspects using Razi’s (2009) evaluation criteria. …”
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Digital aesthetics in kindergarten: Examples of using digital media in working with children
Published 2025-01-01“…The first study we present (Leung et al., 2020) investigates the application of video art in early education using digital devices. This research is considered relevant because video art is integrative by nature, combining language, music, drawing, and photography (encompassing various developmental areas in young children), and can certainly be categorized as a visual form of expression. …”
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1665
A Practice-Oriented Computational Thinking Framework for Teaching Neural Networks to Working Professionals
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1666
Designing Recolorization Algorithms to Help People with Color Vision Anomalies
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1667
Evaluation of the effectiveness methods of initial pilots’ proffessional training to operate the aircraft equipped with electronic flight instrument systems
Published 2018-10-01“…Nowadays, educational institutions carrying out pilots’ training in the Russian Federation use completely new generation aircraft different with high degree of control automatisation (EFIS – Electronic Flight Instrument System). …”
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1668
“ADVANCED COURSE ON SOFTWARE ENGINEERING” AS THE FIRST MODEL FOR TRAINING OF SOFTWARE ENGINEERS
Published 2019-09-01“…In order to determine the ratio of fundamental and technological in the content of software engineers’ training, a retrospective analysis of the first model of training software engineers developed in the early 1970s was carried out and its compliance with the current state of software engineering development as a field of knowledge and a new the standard of higher education in Ukraine, specialty 121 “Software Engineering”. …”
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1669
Experiences and perceptions of students in occupational therapy regarding the use of desktop virtual environments-based simulation: a qualitative study
Published 2025-07-01“…Abstract Background Desktop virtual environments are widely used within educational contexts. Despite virtual simulation being well established in occupational therapy practice, this pedagogical strategy remains underutilized in occupational therapy education curricula. …”
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1670
Boosting brain-computer interface performance through cognitive training: A brain-centric approach
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Identifikasi Gaya Berpikir Matematis Mahasiswa melalui Penyelesaian Permasalahan Higher-Order Thinking
Published 2019-07-01“… This research aimed to identify students' mathematical thinking style in mathematics education to resolve the higher-order thinking problem. …”
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1673
Subsurface Geosciences Learning in Virtual Reality: A Case Study in Central Luconia Province, Malaysia
Published 2024-12-01“…The recent proliferation of Extended Reality (XR) applications in geoscience education and research has opened new avenues for the enhanced visualization and analysis of the Earth’s geodata. …”
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1674
Cross-Curricular Analysis of Picture Books in the Fifth Grade of Primary School: A Case Study
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1676
Video-stimulated recall interviews for multimodal awareness raising in communication among adolescent emergent multilinguals
Published 2025-05-01“…Analyses of classroom interactions demonstrate that learners effectively coordinate gestures and visual aids to overcome linguistic barriers, thereby empowering them as active agents and meaning‑makers.DiscussionThese results underscore the transformative potential of reflective video methodologies in enhancing multimodal communication skills, with significant implications for educational practice and the social integration of emergent multilingual learners. …”
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1677
A highly-configurable session designer for VR nursing training
Published 2024-11-01“…This is achieved through the use of a visual editor, where educators can choose the environment and the elements in the session, and a node-based visual system for programming the behavior of the sessions. …”
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Development of Learning Management System with Gamification Approach for Project-Based Learning
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Examining the impact of video-feedback and academic engagement on students’ feedback perceptions, feedback reviews, and academic achievement
Published 2025-02-01“…This study provides valuable insights for instructional designers and educators aiming to optimize feedback delivery in digital learning environments.…”
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Teaching Science Outdoors: Supporting Pre-Service Teachers’ Skill Development with the Help of Available Mobile Applications
Published 2024-11-01“…Outdoor environments provide excellent teaching and learning experiences in science education. However, many teachers find outdoor teaching challenging. …”
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